Warsword Conquest is a mod for Mount & Blade: Warband created by a team led by del. It transports the game into the fantasy setting from Warhammer Fantasy Battle universe.
Features:
How to install:
1.Download the archive.
2.Extract the archive to „.. MountBlade WarbandModules”
3. In configuration menu change „Native” to desired mod.
Jannat k pattay complete novel online reading books. Report problems with download to [email protected]
Years in the making, Warsword Conquest is finally playable in beta: a full conversion mod for Mount and Blade: Warband that transforms the game into a world based on Warhammer fantasy. There are thirteen different factions to join, including the rat-like Skaven, the scaly Lizardmen, Chaos, pirates, and of course, dwarves, elves, and orcs. But screw all of those, because you can play as a skeleton. Don't you want to play as a skeleton? I'm gonna play as a skeleton.
With so many factions and races from Warhammer Fantasy in the mod, I'd rather not pledge my allegiance to a single one and miss out on seeing most of the others. I decide to play as a freelance skeleton, lending my services here and there but not getting too attached to anyone in particular. I begin by joining up with the goblins of The Badlands. They're so short that when I speak to them their heads are barely visible in the conversation window. However, they're happy to hire an inexperienced skeleton (named Murray, of course) into their ranks. It's awesome to run into battle alongside trolls and spider-riding goblins, and we make a mess out of several groups of dwarves we run into.
I eventually decide to retire from the goblin army (my commander is very understanding) and visit my homeland, the Tomb Kings Empire. High King Settra is happy to employ me, and while I'm not at all xenophobic, it is rather nice to be surrounded by my fellow undead, and particularly nice to be given armor and weapons suitable for my flesh-free body (the goblin gear didn't work for my bony bod). Also cool: when we go to battle, our cavalry rides skeletal horses and giant undead snakes.
As much as I love going to war alongside my skeletal brethren, I eventually decide to move on (once I can afford my own necroserpent to ride), so I recruit a small force of skeletons from the local taverns (why do skeletons hang out in taverns?) and we move through the Pirate Kingdom and head into elf country. Along the way I stop in various towns and taverns, and soon I've got a motley crew of followers, including a couple of swabbies, a half-dozen men from the Alcatani Fellowship, and even a few Skaven slaves.
Of course, no matter how much progress you make in a Mount & Blade game, it can all be suddenly and horribly lost, such as when my weirdly fearsome crew runs into something just plain fearsome: some Norse raiders. It's not that a bunch of bearded jerks are so imposing, it's just that this crew has some hired ogres on their side, and the massive, hammer-wielding merc-monsters wade through my ranks, clubbing us all into bonemeal. I didn't even know you could hire ogres. I'm definitely going to need to hire some ogres.
I need cash to hire a new crew, so I throw in with an Elven army for a bit. Normally, I find elves a bit snooty, but I have to admit, charging into battle alongside them, with their gleaming armor and white horses and colorful banners.. okay, I get why elves are so revered. Also, props to them for letting a skeleton join them, no questions asked. Not a lot of elves would do that.
Eventually, I make enough cash to head out on my own again. I meet a skeleton lord (in a pub, of course), I hire a small collection of Lizardmen, and while I can't find any ogres to fight for me, I do find some Gorols, who are so tall that when I speak to one, only his crotch appears in the dialogue pane. They're not ogres, but hopefully they'll pack a wallop, and I'm happy to once again be in charge of a crew of violent misfit monsters.
By now I've worked my way through the Skaven Kingdom and I'm as far north as I can go, in Dark Elf country. I've added a Waywatcher to my crew, along with some merc leadbelchers (ogres at last!) and a few Dark Elf recruits. We win battles, capture prisoners, and sell enough of them to buy a boat. We even chase down some undead pirates, but considering Murray was an undead pirate in another life, I feel like I should let them go.
Eventually, we make our way to the Realm of Chaos, which is actually pretty organized, what with the castles and towns and hierarchies and people unwilling let some skeleton marry their daughter without knowing him better. At least they dress interestingly!
It's been a long journey and Murray is ready for some steady work, and the Chaos Realm is as good a place as any. I join the Chaos army, though they force me to wear their armor, which sort of takes away my skeleton-ness. Still, a job is a job.
When I last left Murray, he was gaining influence in the Realm of Chaos, he'd bought and opened a mill, and was hoping to woo and marry Chaos Lady Timethi. Hey, every swinging bachelor skeleton has got to settle down someday.
Installation : Warsword Conquest is still in beta, so look for future updates. It can be downloaded here along with a hotfix , and all you need to do is locate your Warband folder, and extract the files into the Modules folder. Extract the hotfix on top of those files, and then activate the module when you begin playing Warband. It's also on moddb .
Mount and Blade: WarbandMount and Blade: Warband is the exclusive expansion game to the original Mount and Blade. Mount & Blade: Warband is a hack-and-slash action-adventure rpg much like the original, but Warband has improved graphics, AI, combat, animations and most importantly online play. But still, there are many bugs and issues with Mount and Blade: Warband. The answer to those issues is by modding Mount and Blade: Warband. But with so many mods to choose from, what is a lonely medieval warrior wannabe supposed to do? Thats why this handy guide was written, to show you the top 5 best Mount and Blade: Warband mods. Mount And Blade Bannerlord5. DiplomacySingle player Mount and Blade: Warband is much like the original Mount and Blade. With a detailed overworld map, engaging free-play campaign mode and epic army on army action, Warband still delivers an exciting single player campaign. However, the Mount and Blade: Warband mod Diplomacy makes the single player campaign much deeper than almost any other mod. You see, a new addition to Warband is a much greater emphasis on Kingdom Management, and diplomacy allows for a great deal of freedom in that department. Some improvements include an alliance/traitor system, a faction culture system that helps lord not choose bad troops, a choice between domestic policy, some economic options, and a host of other anti-enemy options as well. These improvements allow for an almost political warfare type minigame to emerge, deepening the addiction of many rpg lovers worldwide. 4. Blood and SteelDo you wake up in the morning and power down a Musclemilk for breakfast? Go base-jumping for meditation? Are you on a first name basis with Chuck Norris? Well if so, you will probably love Mount and Blade: Warband Blood and Steel. Blood and Steel says it perfectly, it is a 'very hardcore tactical combat simulation with a lot of 'what-if' scenarios in it- for example, we get to find out what it might have been like if the Roman Empire had continued to exist, and continued to use heavy infantry tactics versus medieval shock-cavalry forces'. Emphasis on the hardcore. Blood and Steel improves Mount and Blade:Warband combat to make hitting someone actually mean something other than '22 damage!'. Instead of normal sieges of 200-400 smelly Nords, think more like a calm hurricane of 1500+ vikings all aiming to pull an arm or leg off of your body. However, the best improvement in Blood and Steel is the completely satisfying enemy AI, gone are the days of horses getting stuck on rocks. Also appreciated is the focus on reworked equipment; an arrow actually kills people now. The fun in Blood and Steel is mainly in the challenge, and the satisfaction in simply surviving the most intense battles in Mount and Blade ever. That is why Blood and Steel is in the top 5 best Mount and Blade: Warband mods. 3. Prophecy of PendorOne of the most popular Mount and Blade mods, Prophecy of Pendor has now been ported over to Mount and Blade: Warband! While this alone would have been enough to vault Pendor into the top 5 best Mount and Blade Warband mods list, there have also been some improvements to the base Pendor mod. First off, many textures have been reworked to fit into Warband's graphical changes, meaning that Pendor is even more beautiful and varied than before. Second, the enemy AI has been revamped completely, gone are the days of peasants charging headlong into 100 strong filthy Nord armies, now enemies can run away from battle. Also, there are new formations, such as wedge and column that help you annihilate annoying enemies such as dirty Nordic warlords. Lastly, the randomly spawning named enemies have gotten a tweak that makes them spawn at rates a little less absurd, making the single player campaign for Mount and Blade: Warband much more enjoyable. 2. Battle Sizer ModAh, the old standby best Mount and Blade mod; Battle Sizer Mod. Thankfully, this mod still works with Mount and Blade: Warband, although with the new graphical changes it can be slightly unstable if driven to extreme levels, such as 400+ unit battles. It also takes a little bit of technical know-how, or following directions to the T, as you do have to change the config.txt file in order to use the mod. Mount And Blade War Band WikiStill, Battle Sizer Mod is one of those once in a lifetime epiphanies, like trying a slice of real New York pizza for the first time. Once you see an epic battle of 200 vs. 200 you will never want to play Mount and Blade Warband the same again. This beautiful little mod gives us the warfare we all wanted to see. That is why it is the number two best Mount and Blade Warband mod ever. Mount And Blade Warband Warsword1. cRPGI know that all of you are probably saying, 'Why are there no multiplayer mods in this stupid list? Isn't that what Warband is all about?'. And you are all correct. That is about to change now, because the only multiplayer mod for Mount and Blade Warband you will ever need is cRPG. cRPG makes the inconsistent, buggy and hacker filled world of Mount and Blade Warband multiplayer mods take a 180-turn for greatness. This mod actually has several multiplayer overhauls written into its code, including more balanced weapons and equipment and improved matchmaking and server stability. While those are nice and certainly needed, the biggest reason why cRPG is on this list is because it adds a persistent multiplayer world, where your character gains levels and loot based on how well you kill other players in real-time. There is strategy, team-based play options and a deep and addicting grind. There is not much else to say about cRPG, other than this is the best Mount and Blade Warband mod available today. This post is part of the series: Mount and Blade Mods
A guide to the best mods, patches and expansion packs for Mount and Blade.
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